Size vfuncs always get non-null out variables passed, so no need to
check for NULL.
natural += (border_width * 2) + padding.top + padding.bottom;
}
- if (minimum_size)
- *minimum_size = minimum;
-
- if (natural_size)
- *natural_size = natural;
+ *minimum_size = minimum;
+ *natural_size = natural;
}
static void
natural += child_nat;
}
- if (minimum_height)
- *minimum_height = minimum;
-
- if (natural_height)
- *natural_height = natural;
+ *minimum_height = minimum;
+ *natural_height = natural;
}
static void